London, 25 Nov 2011 – Train2Game, provider of games industry training courses, today announces that a team of its students has won a competition to design a game that will be part of ambitious £5m UK Film Council feature film, Avenging Angels. The winning students were invited to a lunch and creative discussion at the prestigious BAFTA HQ, including a commitment by the director and producer to share more details of the script so that the game may develop further.
The film’s story includes two games, one of which turns out to be the source of a dark force in the community. Train2Game students were required to submit full design documents for what form this game might take, with their creating becoming part of the film itself, as well as being considered for public release to accompany it.
Entrants were required to design one of two games referenced in the fiction of the story - either a full web game created by one of the characters or a smaller smartphone game based on Hangman, which also turns out to be the source of a dark force in the community.
Previous competitions featuring Train2Game students have resulted in full releases like Postal Panic, currently available on the App Store for iPad. Train2Game is founded on the principle that well-designed academic elements of the course must be supported by as many opportunities as possible to create content to real world briefs and standards.
As a result, Train2Game encourages all students to expand their portfolios and prove their merit in the most important metric to developers: real world examples of work that has been judged at the highest standards. The winning entries will take home tickets to a London movie premiere for each team member, as well as enjoying days on set during production to learn how the movie is made.
The winning entry, selected by BAFTA-nominated writer and director, Trix Worrell, was praised for visualising the idea so clearly: "The quality of entries has been amazing and it was a very tough decision to pick a single winner. However, when you read a design document that fleshes the concept out for you, it’s hard not to immediately get excited and picture where it could go."
Tony Bickley, Course Director at Train2Game said: “This is further proof that Train2Game students produce the kind of competitive, well-developed work that the industry is looking for. Between these regular competitions and our extensive placement scheme, we’re committed to getting them the real world experience they need to build up a healthy portfolio.”
- Ends -