“The advantage of using Gamebryo is that we were able to get the game up and running in a short amount of time and iterate quickly during the preproduction phase of the project,” said Nao Higo, Sr. Producer of Rocksmith for Ubisoft.“When trying out new ideas, it’s always easier to get everyone’s buy-in when you can actually get the mechanics running on-screen. Gamebryo allowed us to implement gameplay very quickly so we could prove our designs early on in the development process.”
Rocksmith will feature gameplay that automatically adjusts to the player’s skill level, as well as an innovative game design that makes reading music fun and intuitive. The game engages all musicians, ranging from the experienced rocker to fledgling novice.
“We are excited to be involved in the creation of such an innovative title as Rocksmith. TheGamebryo engine delivered the reliability and flexibility that Ubisoft needed for development and gameplay implementation,” said David Brame, CEO of Gamebase USA.“We look forward to Rocksmith’s release later this year.”
Best known for its industry-leading 3D game engines, Gamebryo and LightSpeed, Gamebase USA's technologies have been selected by studios around the world to bring nearly 300 titles across more than 15 genres to market, including titles like Kung-Fu LIVE, Epic Mickey, QQ Speed, Divinity II– Ego Draconis, Dance on Broadway, LEGO Universe, Bully, Warhammer Online: Age of Reckoning and Civilization Revolution.
© 2011 Ubisoft Entertainment. All Rights Reserved. Rocksmith logo, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.“PlayStation” and“PS” Family logo are registered trademarks and“PS3” and the PlayStation Network logo are trademarks of Sony Computer Entertainment Inc. KINECT, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft.
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 26 countries and has sales in more than 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2009–10 fiscal year Ubisoft generated sales of 871 million euros. To learn more, please visit www.ubisoftgroup.com.
About Gamebase USA
Based in the Research Triangle Park region of North Carolina, Gamebase USA is a wholly-owned subsidiary of Gamebase Co. Ltd. Gamebase Co. Ltd. is headquartered in Seoul, Korea. Gamebase USA is the developer of Gamebryo, a 3D game engine that is available for development on all major platforms. Gamebryo, LightSpeed, and related logos are trademarks or registered trademarks of Gamebase Co., Ltd. in the United States and other countries. Other names may be trademarks of their respective owners. For more information about Gamebryo, please visit www.gamebryo.com.