Unity Technologies Launches Version 2.6 of Its Platform and Makes Unity Freely Available

SAN FRANCISCO, CA - October 28, 2009– Today at the Unite conference, Unity Technologies, the leading provider of the multi-platform game development platform for Web, PC, Mac, Wii and iPhone, announced that version 2.6 of its Unity Platform is available and that the feature-packed Unity (formerly known as Unity Indie and priced at $199) is now available at no cost at http://unity3d.com/unity/download to make it possible for all developers to get access to the best development platform available. Unity Pro will continue to be priced at $1,499 per license.

Since 2005, Unity Technologies has provided the most powerful and easiest to use multi-platform game development suite of products used by more than 10,000 developers worldwide. The Unity platform is currently used in world class games such as Tiger Woods PGA Tour Online by Electronic Arts, the Quest for R2D2 by LEGO® and FusionFall by Cartoon Networks. Earlier this year, Unity for iPhone was released and to date, more than 325 games are using the Unity engine to power their iPhone games, including Zombieville USA, one of the top 10 iPhone games measured by units sold.

“Unity Technologies has always believed that the best technology and products should be made available to all developers. We want to accelerate the availability of high quality interactive content,“ said David Helgason, CEO of Unity Technologies.“With the explosive growth in new platforms and performance improvement in our Unity suite of products, we believe that there are no technical hurdles remaining for high quality interactive content everywhere. Now we are removing financial hurdles as well. Unity is mature enough and easy enough to use that it can be the entry point for those developers taking their first steps with the technology.”

With the newest release of the Unity Platform, Unity has taken further steps towards fitting into large-scale production environments. Unity now has full support for external versioning tools such as Subversion, Perforce or any other VCS out there. Full integration with Visual Studio has also been added— Unity can automatically sync a VS project to source code so that all of the scripts are in the solution and IntelliSense is configured.

In order to cement Unity Pro’s position as a high-end development environment, Unity Technologies has also added a number of upgrades to the graphics system; offscreen effects support full anti aliasing and has added a built-in screen space ambient occlusion effect.

A key focus of Unity Technologies is to enable its customers to make better online games, so the company has added a number of performance optimizations as well as fully threaded background streaming of assets. This allows Unity games to launch faster and run smoother– something that is used to full potential in Tiger Woods PGA Tour Online. This latest game from Electronic Arts is available at http://tigerwoodsonline.ea.com

Visit unity3d.com to see the entire list of new features and improvements!

To find out more about Unity visit the website or come to the Unite conference where the new 2.6 version is being demonstrated.

Join Unity at the Unite Conference in San Francisco October 27-30, 2009

This year, the Unite conference features a keynote by Richard Hilleman, Chief Creative Officer at Electronic Arts, and a special free to attend 1-day boot camp for Flash users to learn about transitioning to Unity in addition to a packed program of tutorials, technical sessions and hands on lab time.

Following Unity tradition, Unite has proven to be an event for making new business contacts, showing projects, making friends and learning how to do stuff bigger and better.

Unite takes place on October 27-30, 2009 at the Fort Mason Center in San Francisco, California. For more information about Unite and to register visit http://unity3d.com/unite

About Unity Technologies

Headquartered in San Francisco, Unity Technologies enables game developers of all sizes to get their game made faster and more efficiently across a variety of platforms. The Unity engine is platform agnostic and significantly expands the reach for developers. As a fully supported deployment platform, developers can now use Unity to drive development of the best games on iPhone, Mac and PC as well as the Wii console. For more information about Unity technologies visit unity3d.com

Contact in the USA: Contact in Europe:

Amber Rowland Alison Beasley

pr@unity3d.com pr@unity3d.com

+1 (650) 814-4560 +44 (0)7966 449130


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