Vancouver Film School Announces 7th Annual Game Design Expo

November 6, 2012 – Vancouver, BC, Canada – Tomorrow, Vancouver Film School (VFS) will officially open ticket sales for the 7 th annual Game Design Expo, taking place in Vancouver January 19-20, 2013.

At Industry Speaker Day on Saturday, January 19, seven presenters from Canada and the U.S. will bring ticketholders behind the scenes of today's hottest games, beginning with headliner Chris Haluke, Lead Designer at 343 Industries, the Microsoft studio behind Halo 4. The game is the most expensive Microsoft has ever developed and officially hit shelves today to rave reviews, with IGN calling it "a masterstroke".

Haluke will be joined by Ubisoft Montreal designer Patrick Plourde, who has contributed to several acclaimed games in the blockbuster Assassin's Creed franchise, and a diverse speaker lineup that includes big-budget developers, indies, and everything in between. Together, they'll explore the future of video games and confront the biggest question facing designers and gamers alike—can AAA games survive as the market undergoes a seismic shift toward social, mobile, and free-to-play? It promises to be a unique weekend of learning, networking, and playing.

"Every year I am excited to see this event come together with lineups that have been able to inspire the game designer in everyone,” says Dave Warfield, Head of Game Design at VFS. “This year is no exception."

Industry Speaker Day is aimed at a broad audience of game industry professionals, students, and gamers, but on Sunday, January 20, those aspiring game designers get a day to call their own at the annual VFS Game Design Open House. With an array of game design classes, presentations from award-winning alumni, and the chance to play student games in a special arcade at the VFS Game Design campus, the free Open House is an opportunity for registrants to take that first step toward a career in games.

Tickets to Industry Speaker Day go on sale at 9am on Wednesday, November 7, for $125 (CDN). Space is limited and the event has sold out every year, so attendees shouldn't wait to buy tickets. For more information on this event and the Open House, visit gamedesignexpo.com.

Game Design Expo Industry Speaker Day                                        VFS Game Design Open House

Saturday, January 19, 2013, 9:00am-5:00pm                                Sunday, January 20, 2013, 10:30am-5pm

Vancity Theatre                                                                                    Vancouver Film School

1181 Seymour St.                                                                                88 East Pender St.

Vancouver, BC                                                                                      Vancouver, BC

                               

VFS is proud to partner with the following event sponsors to realize Game Design Expo 2013:

G4techTV, The Georgia Straight, 102.7 The Peak, Annex Pro, and Big Park.

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About Game Design Expo

Game Design Expo is an annual event for game industry professionals and enthusiasts hosted by Vancouver Film School’s Game Design program. Since the inaugural event in 2007 and continuing through the sold-out 2012 weekend, Game Design Expo has played host to such industry luminaries as Ron Gilbert ( The Secret of Monkey Island), Clint Hocking ( Splinter Cell), Jaakko Iisalo ( Angry Birds), Bruce Nesmith ( Skyrim) and Don Daglow ( Neverwinter Nights), and creative leaders from companies like Bungie, Activision, Blizzard, BioWare, Bethesda, and Ubisoft.

About Game Design at Vancouver Film School

Founded in 1987, Vancouver Film School is Canada's premier post-secondary entertainment arts institution and one of the most distinguished in the world. With 13 production-oriented programs and a world-leading one-year education model, VFS prepares students to thrive in today's creative economy. In the Game Design program, students learn all aspects of designing games, from visual storytelling to level design to production pipelines, ultimately working in small teams in a studio environment to create two games. Upon graduating, they are ready to be a part of any video game development team. Game Design grads have worked on such titles as Halo 4, Mass Effect 3, SSX, and Star Wars: The Old Republic. To find out more, visit vfs.com.

 


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