Hunting terrorists is easier than it looks. In video games, they generally hold their ground in easily flankable positions or charge at you from trigger points.
In life, they’re a little more elusive, but a decade or so of perseverance apparently ensures you get your man.
Animals, on the other hand, are a different matter – as Cabela’s Dangerous Hunts 2011 clearly demonstrates.
Unlike Activision’s other shooter – you know the one – you have to stalk your prey very carefully, tracking their movements and taking them out quietly in order to avoid scaring them off or alerting other creatures nearby.
And when you are detected, only quick and accurate shots can put the beasts down before their viciously maul you to death. An angry grizzly can be a far tougher challenge than a militant with an AK47.
Activision’s newest FPS challenges players to hone their hunting prowess. While on an African safari searching for the savage creatures that have been terrorising local villages, they will become stranded and only cunning, instinct and expert skills will guarantee their survival.
There is even a range of multiplayer modes (see ‘Hunting Party’) in which consumers can compete against their friends to see who is the greatest hunter.
The 360 and PS3 versions are available bundled with the Top Shot Elite, a new gun peripheral developed by Guitar Hero creators Red Octane.
This wireless device not only creates a more realistic experience, the addition of a scope with a red lens filter exposes hidden animal tracks on the screen and makes predators easier to see.
The PS3 edition of the game is also compatible with Sony’s PlayStation Move, allowing for more precise movements than the standard motion controls found in the Wii verison.
Behind the hunt
The single-player mode isn’t just a simulation. It tells the story of a hunter and his estranged father fighting for survival. It was penned by Resistance and The Saboteur writer Brad Santos.
No deathmatches here – Cabela’s multiplayer modes pits players against waves of deadly animals. Gamers either co-operate to complete stages or go head-to-head for the highest score.