MCV looks at the reboot of the classic stealth series.
Thief sneaks into stores on February 28th.
Thief is a reboot of the classic, pioneering stealth series, which has been hiding in the shadows since 2004. It is one of the first PS4 and Xbox One titles to come out in 2014. Players control master thief Garrett as he steals from the rich in the steampunk-inspired City.
The title is being developed by Eidos Montreal, the studio behind the critically acclaimed Deus Ex: Human Revolution.
Remaining out of sight is the best option, and violence is a last resort. When hidden, black smoke surrounds the screen, and it is clear when players are in the open.
Sound is still a massive part of the gameplay – certain surfaces make more noise when walked upon, and Garrett can tap tables or walls to distract or attract guards.
Using Garrett’s mechanical eye, the player can use Focus mode. This highlights useful information about the environment. For example, if a guard is standing on floor soaked in oil, it will be highlighted so Garrett might take advantage of this.
The master thief is also equipped with a bow. Arrows come in a variety of flavours, including water arrows, which can extinguish torches, fire arrows, and rope arrows that allow Garrett to reach far off places.
Thief is an exciting game. It’s the first big release of the year, which is perfect for those next-gen console owners who’ve played through all the Christmas releases and are looking for the next triple-A title to add to their collection. We’re all really pleased Garrett is making a return after an absence of almost ten years and given the community is still very much active we believe the fans will be, too.
We’re getting a great reaction on the title and are confident it will sell well. In entertainment, there’s always been a fascination around the ultimate heist and as an action-stealth title, the game will appeal to fans of Assassin’s Creed, Batman and Dishonored.
Personally I love the atmospheric setting of Thief. With all the torches flickering in the moonlight it’s the perfect setting for running across rooftops and sneaking past guards.
The Thief series has garnered quiet a cult following in the ten years it has been on hiatus.
The original title, 1998’s The Dark Project, was a highly inspirational game in the genre. It was revolutionary for its focus on audio cues and light and its influence can be felt in modern stealth games.
The original title inspired two sequels, 2000’s The Metal Age and 2004’s Deadly Shadows.
Square Enix is running a television campaign that will primarily target male fans of video games and films.
In addition, the publisher has a ‘substantial’ online campaign, which includes pre-roll ads on video-on-demand services. The digital campaign includes ads placed on sites targeting gamers, film lovers, as well as general lifestyle sites.
At launch, Square promises an outdoor campaign, as well as extensive point-of-sale materials.