- Location: Dublin
- Salary: DOE
- Category: Artist
- Posted: 27 October 2017
My client is a very successful mobile game developer based in Dublin. Their first game has performed very well and been downloaded by Millions. They are now developing our second title, based on a phenomenal IP, launching in 2017.
Deliver intuitive and rewarding user interfaces to millions of players, for all new game features.
Design fully responsive user interfaces, that work seamlessly across multiple mobile devices.
Creating wow moments with rich UI animations and motion graphic skills.
Concept, create and validate UI designs (from user flows through to release).
Work closely with our Game Designers and UX Designers, to continuously evolve user flows.
Assist in rapid iterations and testing various ideas, using wireframes and sketches, in-engine mockups etc.
Create clean and easy to implement UI assets, which can seamlessly move straight over to the development team and into production.
Innovate and try new things - and always push the quality bar on every single topic.
Solid UI experience in the Games industry on mid to hard core mobile titles. Preferably Sci-fi.
Extensive experience in commercial UI experience.
Previous experience with motion graphics and animation essential - coming up with new ideas, not just for how the UI is done, but actually implementing how it’s animated.
Fluent in using Adobe creative suite (Photoshop, Illustrator, Aftereffects).
Excellent experience in mobile UI and designing across multiple devices.
Experience working in Agile (Scrum).