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Lead Character Artist – Scotland – Permanent Contract – Video Games

  • Location: Edinburgh
  • Salary: DOE
  • Category: Artist
  • Posted: 31 October 2017

Job Type: Permanent

Project: AAA Open World Video Game

This studio is building a world class team of games developers to make a ground breaking open-world game! Rich and detailed characters are critical to their game, and this role involves working on all aspects of character design. You will have a large degree of creative autonomy, but will also need to work closely with technical artists and other teams to meet, and help define, strict technical requirements, to create a game experience that plays as good as it looks.


You will be joining the studio at an exciting time, as they scale up to develop an ambitious and groundbreaking open-world game. The role brings with it great scope for career growth and the satisfaction of making a significant personal contribution to a high-profile project


Expert knowledge of character design, including 3D modelling and texturing, with an understanding of rigging and skinning.
Very strong artistic skills, with the ability to translate art direction into reality.
Extensive experience with 3D modelling tools such as 3ds Max, Maya, or ZBrush, including having shipped at least one PC/console title
Strong understanding of human form and anatomy.
Strong communication skills, and comfortable working across multiple teams and managing staff.


Managing and mentoring other members of the character art team.
Deliver the wide range of high quality character art required by the game.
Work with game designers to understand the needs of the project, and with production to plan schedules.
Work closely with technical artists and animators to define requirements and understand technical limitations.

Looking to find out more? Call me today on +44 (0) 1206 214425.