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Technical Artist - France - AAA Games

  • Location: Bordeaux
  • Salary: DOE
  • Category: Artist
  • Posted: 31 October 2017

Salary: Competitive

Job Type:  Permanent

Project: Console & PC Games

 My client and I are currently looking for a highly skilled and motivated Technical Artist to work on the development of Games for PS4, Xbox One and PC. They are looking for a Technical Artist to ensure the bridge between our artists and our engineers.

RESPONSIBILITIES:

Programming shaders using various software
Assisting the VFX team.
Ensuring that visual assets can be easily integrated into Unity engine.
Ensuring that visual assets are optimised to meet the fps requirements.
Script programming.

REQUIREMENTS:

Experience with optimisation techniques and constraints.
High knowledge of rendering pipelines and techniques on consoles.
Can make the most of softs, middleware, tools to achieve objectives.
Artistic outlook / Creativity / Eye for details.
Rigorous approach/ Methodical.
Capacity to self-train if needed.
Familiarity with CG-oriented programming languages, image manipulation and compression and particle systems.
Knowledge of MaxScript
Knowledge of C++ programming

Interested in this job? Applications are reviewed continuously so please email your CV along with a link to your portfolio to: officemanager@opmjobs.com

Declan Blayney | Art Consultant | OPM Response Ltd | declan@opmjobs.com | 01206 214414  

The salary bracket is approximate and is no guarantee of the income on offer.  Salary and benefits will be discussed with candidates at interview with the company and are individually negotiated by OPM.

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