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Research and Development Engineer - Games Technology - France

  • Location: Bordeaux
  • Salary: DOE
  • Category: Programmers
  • Posted: 31 October 2017

Our client is a games development studio based in Bordeaux. Within 15 years, this studio has become a major player in the gaming industry by undertaking ambitious productions and by partnering with several prestigious publishers (Ubisoft, Codemasters, Microsoft…)

They are always on the lookout for new talented people to join them in crafting the future of entertainment. Currently they are looking for a R&D Engineer to help develop and improve their internal technology.

 

Responsibilities:

Take ownership of major engine features and systems, maintain code written by someone else, adapt it and develop new features on top of it
Design and implement technical solutions to complex R&D problems, involving image processing, computer vision, mesh processing, machine learning…
Take an active role managing and maintaining long running processes, feel responsible for integration into the final game
Modernize a large existing code base

 

Required Skills and Experience:

Excellent knowledge of C++, Visual Studio build system (props…), knowledge of C#, Python is a plus
Strong scientific background (3D math, image processing, data compression…)
Experience optimizing for CPU/GPU, debugging
Cloud computing management is a plus (Azure, VMs, services…)
Curious and eager to learn
Good communication skills, team work in an open space environment, comfortable working in a big project

 

Benefits and Perks Include:

Brand new office, nice lunch area, South-western France ‘art de vivre’, 2014 Great place to Work Awards® participation…
Lunch vouchers, holidays vouchers, public transportation subsidy, relocation services, free fruits, cakes and beverages…
Free complementary health insurance, Christmas vouchers, annual bonus, profit sharing…

Apply

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