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Environment/Prop Artist - Long Term Contract - Midlands

  • Location: Twycross
  • Salary: DOE
  • Category: Artist
  • Posted: 14 November 2017

OPM’s client is currently looking for an Environment Artist/Prop to join their established and successful team.

As an Environment Artist or Prop Artist you will have several years’ experience in your field. Reporting to the Lead World Artist, you will contribute on all matters relating to the environment team in a way that maximises quality as well as efficiency.

Responsibilities

Creating outstanding game assets from concept that meets our quality bar
Iterate and improve the look of pre-existing game assets to use in our world that improve player experience
Take art and design requirements and provide creative solutions to challenging briefs
Maintain quality control of the artwork you create
Deliver content on schedule and within technical specifications

Essential Requirements

Extensive experience in game development as a 3D Artist specialising in Environment Art.
Familiar with next generation asset creation pipelines and tools
A good artistic eye for detail, colour, value, tone, silhouette, composition etc.
Able to contribute to the stylistic development of environment elements
Competent in relevant art creation software – Maya, Z brush, Photoshop, Substance
Comfortable working in a pre-defined Art Style
Self-motivation, excellent communication skills, and a great team-player attitude
Portfolio demonstrating relevant artistic skills, art styles

Desirable Plus’s

Have shipped several AAA Console/PC titles as an Environment/Prop Artist
Creative and passionate approach to problem solving
Able to take and interpret direction and criticism
Proactive, organised, able to work as part of a team and independently
Able to effectively collaborate with game designers and programmers
A love of stylised artwork/games

Apply

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