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Level Designer - Console & PC Games - Poland - Permanent

  • Location: Warsaw
  • Salary: DOE
  • Category: Designer
  • Posted: 01 December 2017

OPM’s client, an international publisher and developer of popular console and PC video games, is currently looking for a Level Designer to join their growing team. This opportunity will allow you to work on their brand-new IP, a tactical shooter.

Responsibilities:

Participating in brainstorms and design sessions
Creating readable mission documentation
Mission implementation and quality maintenance in CryEngine
Creating compelling gameplay scenarios and level layouts in CryEngine
Scripting AI (flowgraph)

Requirements:

Expensive experience as a Level Designer
At least 1 full production cycles on a AAA project (from pre-production to release)
Solid experience with any 3D engine (e.g. Unity/Unreal/CryEngine/RedEngine/Chrome Engine)
Ability to create readable mission documentation and executing it in engine
Ability to design gameplay environment with maintaining composition aspects
Open-minded attitude, effectively responds to feedback and understands iterative processes
Fluent in English both written and verbal

Beneficial requirements:

Education in level and game design theory
Passion for FPS games
Interest in the military (tactics, history, equipment, etc.)
Experience with modelling

What’s on offer?

A very attractive and friendly work environment with a great team of international people
Attractive remuneration package and social benefits (Medical insurance; gym card; reimbursable lunches; fruits, snacks and cold drinks; English classes).
Support in relocation to Poland

The successful candidates will receive a competitive salary dependant on their skills and experience.

Apply

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