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Level Designer - Console & PC Games - Poland - Permanent

  • Location: Warsaw
  • Salary: DOE
  • Category: Designer
  • Posted: 01 December 2017

OPM’s client, an international publisher and developer of popular console and PC video games, is currently looking for a Level Designer to join their growing team. This opportunity will allow you to work on their brand-new IP, a tactical shooter.


Participating in brainstorms and design sessions
Creating readable mission documentation
Mission implementation and quality maintenance in CryEngine
Creating compelling gameplay scenarios and level layouts in CryEngine
Scripting AI (flowgraph)


Expensive experience as a Level Designer
At least 1 full production cycles on a AAA project (from pre-production to release)
Solid experience with any 3D engine (e.g. Unity/Unreal/CryEngine/RedEngine/Chrome Engine)
Ability to create readable mission documentation and executing it in engine
Ability to design gameplay environment with maintaining composition aspects
Open-minded attitude, effectively responds to feedback and understands iterative processes
Fluent in English both written and verbal

Beneficial requirements:

Education in level and game design theory
Passion for FPS games
Interest in the military (tactics, history, equipment, etc.)
Experience with modelling

What’s on offer?

A very attractive and friendly work environment with a great team of international people
Attractive remuneration package and social benefits (Medical insurance; gym card; reimbursable lunches; fruits, snacks and cold drinks; English classes).
Support in relocation to Poland

The successful candidates will receive a competitive salary dependant on their skills and experience.