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Systems Programmer - Console - Stockholm, Sweden

  • Location: Stockholm
  • Salary: DOE
  • Category: Programmers
  • Posted: 01 December 2017

Based in Sweden, our client is a well-known AAA developer with a history of successful titles.  They’re currently looking for an experienced Systems Programmer to join the team in Stockholm, creating their next blockbuster game.

This is a fantastic and exciting opportunity if you want to play an instrumental role on a small team developing the studios internal engine.  You will be responsible for designing, developing and maintaining many aspects of the core engine tech such as streaming, threading, memory management and lower level platform specific technology.

Required Skills:

Proven, professional and relevant experience in a similar job role

Expert in C/C++

In depth knowledge of game engine architectures

In depth knowledge of next generation console architectures and future architectural trends

Experience with a wide range of game level systems, including scene management, physics, animation, AI, rendering, etc.

Experience with a wide range of tools and pipelines used in modern game development.


Interested in finding out more? Apply now or call me directly today on +44 (0) 1206 214416!