Newsflash Signup

Buy now at Zavvi.com
Capcom

MMOs pose danger to publishers

Bookmark with Social network
MMOs pose danger to publishers

DFC warns that many stand to make big losses from online games sector.

An upcoming report from DFC Intelligence will state that publishers stand to lose plenty of money in the MMO market as an increasing number of publishers look to follow the example set by Blizzard’s World of Warcraft.

Next Generation reports that the study claims that the sector is simply not big enough to accommodate the number of titles that wish to enter it.

“The success of World of Warcraft from Vivendi Universal Games is leading to interest and investment in the segment that is far above what its current market size and usage can support,” the report states. “Perhaps the most important point to note is that there will be a great deal of money lost.  Since the emergence of the current MMOG market, which we pegged as 1997, there have never been more than a handful of hit products in a given market at the same time.

“Never in the over 30-year history of massively multiplayer games has there been more than five top-line products in existence at one time in a given market. Even then, the top two or three games have always commanded between 85 per cent and 90 per cent of the market.

“The track record of small, independent efforts with MMOGs has not been good. The track record of large, corporate efforts in the online game realm might even be worse.”

Advertisement

bufgy swvm

posted by iktfyern qtdlzvxoh Jul 23, 2007 at 4:20 am
1
iktfyern qtdlzvxoh

rcxsvq igtzhrs rtebiz venwbl kiablmr pxsw kixjl

  • + 0 
  • - 0 
  • 0

Leave a Comment

Capcom
MCV

ABOUT US

MCV is the leading trade news and community site for all professionals working within the UK and international video games market. It reaches everyone from store manager to CEO, covering the entire industry. MCV is published by Intent Media, which specialises in entertainment, leisure and technology markets

Intent media, Company number 03641099