
DFC Intelligence claims that subscriptions and virtual item sales to rocket
A new report by analyst firm DFC Intelligence has claimed that the total worldwide market for both online gaming subscriptions and the trade of virtual in-game items will surpass $13 billion by the year 2012.
Of that amount, content downloaded via games consoles will account for $1 billion, with 40 per cent of the total figure coming from virtual item sales.
“For PC games, digital distribution is expected to become the leading business model in East Asia,” the report stated. “The video game console systems are expected to see strong growth in digital distribution and by 2012.”
MMORPGs currently account for over half of the total online revenues, but DFC predicts that genres such as FPS, racing and sports will grab an increasingly large slice of the market.
Comments
Leave a Comment
HOT TOPICS
PS3 Slim already in production? 11
Pachter: PS3 will trump 360 by 2015 11
Warner Bros boss questions pre-owned 9
‘80s home computer war becomes comedy show 9
US: Sony's PS3 titles struggle to hit 1m 9
UK console installed base tops 24m 6
Sony planned UMD-free PSP 'from the beginning' 5
Reborn Woolworths bursts into life 3
Last.FM free to XBL Gold members 3
Blu-ray sales boom in UK 2
RELATED STORIES
MMOs pose danger to publishers 1
MMOs reach new heights in Western market
Acclaim nets a million
LEGO MMO on the way 1
NCsoft says console MMOs are inevitable 7
E3 08: KOTOR MMO confirmed 9
New Channel for retail Wii content?
MMO vets form new Colony
New MMO on the way from Blizzard 1
New Star Wars MMO in the works? 87
ABOUT US
MCV is the leading trade news and community site for all professionals working within the UK and international video games market. It reaches everyone from store manager to CEO, covering the entire industry. MCV is published by Intent Media, which specialises in entertainment, leisure and technology markets
















