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No wi-fi on full-speed PSP

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No wi-fi on full-speed PSP

Wireless functionality cut when Sony handheld hits full 333Mhz clock speed

SCEA has confirmed that PSP’s newly found ability to run games using the full 333Mhz power of its CPU compromises the machine’s wireless functionality – meaning developers will have to choose between full-blown processing power or wireless multiplayer.

The PSP’s processor had until recently been limited to a speed of 222Mhz, though a recent firmware update unlocked at extra 111Mhz of processing power.

The cause of the wireless issue is still unknown – though some are speculating that the combination of wi-fi and full-speed processing would put too heavy a strain on the PSP’s battery, which already struggles for longevity owing to the handheld’s mechanical UMD drive.

Whether developers will choose to implement a 222Mhz multiplayer mode or simply limit their games to 222Mhz at all times remains to be seen – though it has already been confirmed that titles such as God of War: Chains of Olympus will be using all available processing power.

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that sucks!

posted by Dylan Epp Aug 14, 2007 at 6:14 pm
1
Dylan Epp

well just sucks.

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Re: No wi-fi on full-speed PSP

posted by White Hawk UK Dec 19, 2007 at 1:25 pm
2
White Hawk UK

How old is this news? Is this an old 2006 story?!?

This hasn't been an issue for ages, and was only a brief issue at that.

How misleading...

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