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Violence in Games SPECIAL REPORT

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Violence in Games SPECIAL REPORT

MCV examines one of the hottest issues in today’s video games industry

Whether it’s the banning of Rockstar’s Manhunt 2, the requested editing of Codemasters’ Clive Barker’s Jericho, the hot coffee scandal that recently enveloped Grand Theft Auto or the recently announced government investigation into the issue, violence in games has never been a bigger issue than it is now.

As part of this ongoing debate, MCV’s Violence in Games Special investigates some of the factors surrounding the debate.

Firstly, MCV spoke to child psychologist Dr Amanda Gummer about the polarisation of the debate, and the reality that everyone is different. Gummer told MCV: “I would argue that there are some children who could play the most violent games without experiencing any increase in aggression, whereas there are others who will be violent regardless of the type of games they play.”

To read the Opinion Piece in full, click here.

MCV also asked members of parenting forum raisingkids.co.uk what their worries were about violence in gaming. One mother told us: “I have always been strict with my boys PS2 games but many of their friends have games like Grand Theft Auto which is an ‘18’ and has violence and I believe rape in it!”

To read the article in full, click here
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Head back to MCVuk.com later in the week for more articles from MCV’s Violence in Games Special.

This is gross stupidity

posted by Bruce Everiss Oct 25, 2007 at 3:42 pm
1
Bruce Everiss

There are very many books which have far more graphic and disturbing content than any computer game. Yet they have no age rating whatsoever.
Children from the youngest age are parked in front of televisions to watch a relentless barrage of cartoon violence.

If the government want to control what children are exposed to they should be reviewing all media. Currently video games are by far the least offensive.

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MCV is the leading trade news and community site for all professionals working within the UK and international video games market. It reaches everyone from store manager to CEO, covering the entire industry. MCV is published by Intent Media, which specialises in entertainment, leisure and technology markets

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