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Violence in Games SPECIAL: Interview with the BBFC

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Violence in Games SPECIAL: Interview with the BBFC

BBFC senior examiner says fractured narrative can make games harder to rate than films

BBFC senior examiner Gianni Zamo has told MCV that rating a game can be harder than rating an equally violent film, and that the process it follows is to be re-examined over the next year.

As part of its recent Violence in Games Special, MCV spoke to Zamo about the process of rating video games and the complications involved. He told MCV: “Many game narratives are often fractured and detached from the interactive element of the game, making it difficult to see them as a whole, coherent piece.

”Trying to understand the context of a 40 plus hour game (even with a storyline) is very different from understanding a 90 minute movie.”

To read the interview in full, click here
.

Click here to see other pieces from MCV’s Violence in Games Special. Features include an opinion piece from child psychologist Dr Amanda Gummer and forum feedback from parents on raisingkids.co.uk.

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Ban the BBFC

posted by A Gamer Oct 24, 2007 at 4:13 pm
1
A Gamer

The BBFC needs a bloody over-haul, they have no idea what they are doing & are far too sweeping when reviewing games... BAN THE BBFC AND THE YES MEN WHO WORK FOR THEM.

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My many, cascading, often incoherent thoughts...

posted by TheTCD Oct 24, 2007 at 11:58 pm
2
TheTCD

A thinly disguised excuse for their attitudes concerning Manhunt 2? Certainly seems like it, because there hasn't really been a lot of heat or flak generated by a violent video game since Thrill Kill, so it seems that now is an unusual time to come to this 'decision'.

What strikes me is that only now, after approximately 12 years of the BBFC classifying games, do they realise that you cannot classify the content o***ame by the same standards that you would a film. Aside from the narrative argument, which seems in this case to be a bit of a cop-out and back-pedal on their decision to ban Manhunt 2 twice without so much as even looking at the game (although it is somewhat relevant otherwise), the standards by which a film is seemingly categorised are by and large not applicable to video games, in so much as what applies to 90 minutes of entertaining cinema does not necessarily apply to something that will entertain the user for 6 hours upwards, engaging them on an entirely different level, not to mention that viscerally, games are no-where near as unflinching as certain films when it comes to violence and gore, which is what the crux of the problem seems to be. Heaven forbid that like films, not all games are meant to be seen by younger people.

Yes, games are violent, can be suggestive and often deal with very mature themes, but the response to something like Hostel 2 should be a lot more reactionary than to simulated, virtual violence that they seem so fond of either censoring or removing from our grasp entirely, and yet here we are with one available to buy and one not. Albeit, the reaction would be there if the Daily Mail hadn't started their crusade however many years ago with the whole overblown Night Trap debacle. I guess we have them to thank in no small part for this country's perception of games being only for children.

I agree with keeping certain content out of the reach of those that it is unsuitable for, but I think that general perception of games needs to change before any significant leaps in this matter can be reached, and I think the BBFC are the best people to educate the masses on the matter (current issues concerning Rockstar notwithstanding), and not some tabloid rag which has done a sterling job of sullying the reputation of a usually ground-breaking if somewhat infant industry. The BBFC have - to some extent - the right idea of keeping certain content out of impressionable hands, I just totally disagree with how they have gone about enforcing the standards. Blanket bans and double standards should not be applauded, and should they be able to sort out some guidelines that treat games and gamers alike with a modicum of respect, then I am more than happy for them to educate the masses. If it silences said rags, all the better.

Anyway, this whole argument/cop-out thing reeks of double standards. Manhunt was banned because it apparently glorifies sadistic violence with little to no exposition, leaving the player to wreak bloody mayhem in an essentially consequence free environment, yet it's OK to release Hostel 2 and the like, films that... wait for it... pretty much glorify sadistic violence with little to no meaningful exposition, leaving the viewers to revel in it non-consequentially, and the bulk of their viewers see, rent or buy said films solely for that purpose. Does the same ruling not apply here because of this? Or is it merely that you can manipulate polygons to do simulated acts of savagery that gets said game a ban? I'm not so sure that it's such the open and shut case that the BBFC would have people believe.

Forget narrative excuses in a case like this, the content alone should net the game an 18 rating, with the onus of purchase left to the buyer. Perhaps we can evolve the practices already in place and have the content guides that have been found on DVD cases for a few years placed on the back of game cases alongside the BBFC rating, so as to eliminate any ambiguity for the end user as to what exactly they are letting themselves in for after they have laid down forty pounds for it.

I don't believe that one set of rules should apply to all, as that would be a grave infringement of our civil liberties. As I have said, I wholly believe that new guidelines should be set in place and enforced solely for video games so we don't have any further incidents of this nature, or indeed the degree of it's hypocrisy. While Manhunt doesn't particularly interest me as a game, I think that as a hard working, tax paying, law abiding adult with a strong sense of right and wrong, that I should be allowed to decide what I spend my money on to play in my spare time, and that the decision does not belong in the hands o***overnment approved organisation. The choice alone to buy the game is very important to me regardless of whether or not I want to, and it at least should be a very important issue for every discerning adult with so much as a passing interest in the progression and maturity of the industry and medium.

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its all her fault

posted by cannibal holocaust Jan 15, 2008 at 9:57 pm
3
cannibal holocaust

all this because of mary whitehouse and her silly nutters that
she had working for her. i hate her so much, i hate the bbfc
i hate all government bodies who have something against
decent films and video games, Manhunt specifically was a
brilliant game, quite a few of the video nasties were also
brilliant (tenebre for example)
if the whitehouse woman was still alive today, i would force her to sit through nightmares in a damaged brain, fight for your life and island of death, and make her see they arnt
really that bad and obviously are not real

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