
NIMF survey finds that American teens can easily purchase violent video games
A survey conducted by the National Institute on Media and Family in North America has discovered that teenagers are often able to but Mature rated video games despite their 17+ age restrictions.
GameSpot reports that a two-month undercover survey covering 60 US retailers found that those under 17 were able to buy M rated titles 46 per cent of the time.
The NIMF is now calling for stricter adherence to the guidelines from retailers, along with implementation and formal training and procedures and the physical separation of M-rated titles from other less violent games products.
However, the findings still put gaming ahead of many other entertainment sectors, such as movies and music.
The news comes after yesterday’s call from US senators for a review into the workings of US governing body ESRB.
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Comments
Surprising?
I'm not sure what the problem is here. It's LEGAL for a child to go into a US store and purchase any game they like. I don't know how long it will take Americans to realise that a legally backed system like the one we have in the UK is the only way to solve this problem but it really needs to happen.
Re: Surprising?
It's also time to realize that not all games must be extremely violent. A PEGI 16 rating could help games perform better than at PEGI 18+.
All we need
This should stimulate a few pavlovian reactions from ignorant politicians who have never played a video game.
Notice that books still have no age ratings and can have content that is far more disturbing than any game.
Re: All we need
"Notice that books still have no age ratings and can have content that is far more disturbing than any game."
But everyone knows, kids these days don't read.
Re: All we need
"But everyone knows, kids these days don't read"
Don't tell that to J.K. Rowling.
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