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Capcom: Platform exclusivity can still work

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Capcom: Platform exclusivity can still work

Japanese publisher dismisses claims that single-platform development is a dying breed

Capcom’s marketing vice president Nique Fajors has stated that despite the escalating development costs that have arrived along with the next-generation of games machines, developing games for a lone platform can still be strategically sound.

Speaking to Next-Gen, Fajors stated: “Exclusives are driven by gameplay functionality and cost. If you get your gameplay functionality and costs right, exclusivity can work.

“Fundamentally, do I think platform exclusivity is dead? No, I don’t believe it’s dead. It goes back to economics, consumer interest and unique playability.”

However, Capcom’s strategy has increasingly moved toward multi-platform development. The firm famously pledged to release its numbered Resident Evil outings exclusively on GameCube, only for it to later port Resident Evil 5 to PS2 and PC.

It also recently announced that former 360-only shooter Lost Planet is on its way to PS3, and Devil May Cry 4 will appear on Microsoft’s platform as well as Sony’s for the first time.

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Fajors added: “We have so many viable options for development, and consumers have so many choices. I can remember when I was younger, I was committed to Sega. I wouldn’t buy a Nintendo platform. So I rode all the Sega platforms, from Genesis through Saturn and all the way up.

"I think consumers increasingly don’t have that kind of loyalty anymore.”

Gamer

posted by izit420 Dec 10, 2007 at 2:35 pm
1
izit420

Are you in need of a fact checker/compitent editor or what? How can we even begin to believe anything written here when you don't even care of a difference between RE4 & RE5.

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Re: Gamer

posted by Dec 11, 2007 at 1:46 am
2

its just a typo, not like he called ur mother a ********** is it?

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Re: Gamer

posted by Dec 11, 2007 at 2:59 pm
3

A typo perhaps, but surely that wouldnt have happened if he knew what he was talking about......?!

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