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NXE boosts Xbox Live sales

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NXE boosts Xbox Live sales

Arcade sales nearly triple within the first week of the redesigned Xbox interface’s launch

Microsoft’s Major Nelson has revealed the NXE has provided a significant boost to Xbox Live Arcade sales.

Posting on his blog, the Xbox Live director of programming Larry Hryb revealed several statistics from the aftermath of the New Xbox Experience’s launch.

In the first week following the redesigned interface’s debut, Xbox Live Arcade sales almost tripled. Among these sales, the avatar-specific game A Kingdom for Keflings achieved the second best first week of performance in the online service’s history.

UNO, an Arcade title recently modified to incorporate the NXE avatars, saw a 650 per cent increase in sales in just one day. Even movie and TV downloads increased, up by 30 per cent over the course of the week.

The community has also been bolstered, with the average number of new friends added per Xbox Live member since the NXE launch rising by 33 per cent.

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what coping in hdd is useless

posted by james Dec 11, 2008 at 3:55 pm
1
james

i don't know why xbox decided to introduce coping inside xbox 360 without playing directly from the hard disk ,i'mnot not happy with that development ,coping and playing from the hard will really help due to the bad make of xbox 360 disks
please let xbox work on that

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Re: what coping in hdd is useless

posted by zs450 Dec 12, 2008 at 2:15 pm
2
zs450

When you copy the game to the HDD you do play from HDD. The disc needs to be in the drive to verify that you actually have the game to reduce piracy. The most dramatic boost I've seen so far is COD4, but, Gears of War 2 and Madden both showed improvement playing from the drive. Not only that, the reduction in heat and fan noise is a nice bonus.

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