
Fully 3D adventure rivals current portable offerings and gives Apple’s machine yet more clout
With the PR machine for the still under-wraps Assassin’s Creed 2 visibly cranking up several gears in the last few days, Ubisoft has revealed that protagonist Altair is also heading onto Apple’s iPhone and iPod Touch.
IGN reports that the prequel, which will be published by Gameloft, boasts combat and acrobatic exploration similar to that seen in the DS version Altair Chronicles.
Furthermore, it could arrive on the App Store in just a few weeks.
The game, which boasts 3D visuals on a par with anything seen on rival handhelds to date, is a big shot in the arm for Apple. The casual gaming credentials of both the iPhone and Apple’s App Store have become widely accepted, and its ever bolder strides into the core market are cementing the device as a true games platform it its own right.
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Comments
Visuals alone do not a game make...
It's no good having the best visuals in the world, when they are coupled with one of the worst interactive interfaces (game wise) on any handheld. Tilt and Shake games work great, but until you have a tactile button, that stops you having to check your finger position all the time, action games are going to be a pain to play.
There is a reason why buttons "stand-out", Apple needs to realise that and deal with the problem somehow. They need an arcade style docking device with d-pad and buttons. And lets face it, the iPod/iPhone is small enough for them to add one and it still be smaller than a PSP.
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