
Rockstar’s Grand Theft Auto IV, according to numbers from Digital Battle
The reliability of the numbers can certainly be called into question, but a new report from Digital Battle claims to have identified the ten most expensive video games of all time – and it’s Grand Theft Auto IV that tops the pile.
With a rumoured budget of $100m, Rockstar’s game finishes above the likes of Polyphony Digital’s Gran Turismo ($80m), Sega’s Dreamcast epic Shenmue ($70), Microsoft’s commercial flop Too Human ($60m) and PS3 hit Metal Gear Solid 4 ($60m).
Here’s the list in full:
1. Grand Theft Auto 4: $100 million
2. Gran Turismo: $80 million
3. Shenmue: $70 million
4. Too Human: $60 million plus
5. Metal Gear Solid 4: $60 million
6. Halo 3: $55 million
7. APB: $50 million
8. L.A. Noire: $50 million
9. Final Fantasy XII: $48 million
10. Killzone 2: US$45 million
Comments
WoW.
I'd like to know how much WoW cost to make. Not so fussed about the expansions and running costs, but just the initial investment to get it from concept to street date, including server architecture and accounts, support etc. Would also be interesting to see the monthly running costs, but I reckon if that list covered MMOs, it would be somewhat different.
Does anyone know if there is articles about this online?
Duke Nukem Forever: Millions upon millions of dollars, thirty six families and all of the goodwill and credibility built up by Duke Nukem 3D.
"The reliability of the numbers can certainly be called into que
Indeed;
Kojima Productions' Kenichiro Imaizumi:
"Recently in the news, it's been written that MGS4's development costs crossed 5 billion [yen], or 7 billion. It didn't cost that much. If it did cost that much, it would have been multiplatform. But, of course, the data can't fit."
http://www.andriasang.com/e/blog/2010/02/25/kojima_productions_twitter/
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