MS: Halo Reach sales are staggering

As millions of gamers continue to plough millions of hours into Bungie’s Halo Reach, Microsoft has praised the staggering” achievements that the game has already celebrated.

The title shot straight to the top of the ELSPA GfK-ChartTrack All Formats Top 40 yesterday, selling 300k copies in the UK alone on day one and totting up global sales of $200m in its first 24 hours of availability.

We obviously believed in the potential of Reach, and of Halo as a franchise, but to make over $200m sales on day one is a staggering result,” director of entertainment and marketing Stephen McGill told MCV.

The reception the game has received has been phenomenal. Halo: Reach has proved itself to be the biggest entertainment launch of 2010 and the best-selling Xbox exclusive in history.

In this first week alone over 2,000 human years have already been spent globally playing the campaign and multiplayer, not to mention the Forge and Theatre mode – that’s an utterly incredible.”

About MCV Staff

Check Also

ent [Industry news] Entity raises €5 million in seed funding to bring console-quality games to the ‘New Web’

[Industry news] Entity raises €5 million in seed funding to bring console-quality games to the ‘New Web’

Entity, a new Irish gaming distribution startup, today announced it has completed a €5 million seed round for its next-generation gaming platform which is set to launch in early 2027. Entity has embraced the latest breakthrough web technology to create the home of console-quality games for the “new web” era.  Entity is effectively replacing the need for a dedicated gaming device such as the console or PC for most games: Bringing, for the first time, instant and social game play experiences to the largest global game playing audience without the friction of downloads or installs. Entity delivers a true click and play experience for games players, anytime, anywhere and on any modern browser