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3D not necessary for 3DS games

James Batchelor
3D not necessary for 3DS games

Games created for Nintendo’s highly anticipated 3DS won’t be forced to make use of the device’s unique 3D capabilities.

This revelation emerged from the latest Iwata Asks interview, in which iconic developer Shigeru Miyamoto was asked how compatible the new handheld would be with the DS titles already available.

“It’s compatible with software for previous Nintendo DS systems, which will be viewed in the 2D mode,” he said.

“New games cards, however, will be specific to Nintendo 3DS, but whether they will be in 3D or not is basically up to the maker, just like how much to use the touchscreen was up to developers for Nintendo DS.”

He went onto explain that this was partly because he believed it unreasonable to expect all developers to start working with 3D technology from the start.

“Suddenly requesting all the game developers to only make 3D games on game cards exclusive to the Nintendo 3DS from now on would really raise the hurdle for them,” said Miyamoto.

“We thought it would be better for developers, as well as players, if they could do as they please depending on the software, having images jump out just a little or making games based significantly on 3D.”

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Tags: Nintendo , 3ds , miyamoto , iwata

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