“Skills development is of major concern for many games companies, large and small, but we need to also focus on the development of short-term research, both technical and cultural,” explained Toby Barnes, Pixel-Lab MD.
“Many of the smaller organisations across the country need support when developing their business, and a lot of the current provision for business development is a misunderstood world.”
Instead, Barnes suggests UK developers as well as governement look toward creating a centre comparable to a “UK Bauhaus for the games industry”, or an interactive entertainment equivalent of the British Film Institute, that would also “perform cultural research, pushing the boundaries beyond commercial boundaries, and delivering real benefits from day one”.
“We need to look at ways to ensure there is a sustainable future for UK development, and we need to develop the already world-class talent we have in this country to ensure it stays world beating,” he said. “Replicating work in higher education would be a mistake, asking the private sector to solely fund education would be a mistake too. The government needs to be the catalyst for this work.”
A ‘British Games Institute’ “potentially would sit at the epicentre of video gaming incubation, research and skill development” says a further statement issued by Pixel-Lab.
“By creating a dynamic environment for growth the centre will provide the catalyst for creating a mature and sustainable future for videogame development, one the UK deserves. An Institute would function as the guardian and champion of video gaming in this country. It would shake off the perception that companies are staffed by ‘geeks’ and develop a mature and culturally aware industry.”