Clash of Clans is making $654k a day

Supercell’s Clash of Clans is certainly showing the established games powerhouses how it’s done.

Business Insider reports that AppData numbers suggest the free-to-play smartphone title is making an astonishing $654,000 a day for the Finnish games firm.

An App Annie report last month revealed that Clash of Clans is currently the world’s third most successful freemium title after GungHo’s Puzzle & Dragons and King’s Candy Crush Saga.

At its height Puzzle & Dragons was reportedly making upwards of $2m per day netting earnings of $65m per month.

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dfgdgdg [Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse

[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse

Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam