“We made significant investments in our own cross-platform, multi-genre development solution in anticipation of the next generation console transition, Codemasters CEO Rod Cousens stated.
“Now we are in a position to rev mature middleware technology to get the most from today’s leading game systems. The EGO Engine is already making its mark on the industry with award-winning, multi-million-unit selling titles.”
On-going development of the EGO Engine formed part of the £40.5m Codemasters invested in game design and technical development in the 12 month fiscal period to June 30 2007, an increase of over 150 per cent over the previous year.
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