An official EA statement reads: “EA has suspended work on Tiberium effective immediately. The game was not on track to meet the high quality standards set by the team and by the EA Games label. A lower quality game is not in the best interest of the consumers and would not succeed in this market.
“This decision will result in some individuals being released. However, EA will make every effort to place talented people on other projects. Eligible employees will receive severance and outplacement support.”
Speaking to Kotaku, EA’s Mike Verdu added: “The game had fundamental design challenges from the start. We fought to correct the issues, but we were not successful; the game just isn't coming together well enough to meet our own quality expectations as well as those of our consumers.”