EA would have no hesitation in delaying Star Wars: Battlefront if the game wasn’t right – even if it meant missing the launch of the new movie.
But it's all looking good so far, says COO Peter Moore.
The shooter, hotly tipped to be one of the biggest games of the year, is due for launch on November 20th on PS4, Xbox One and PC.
The game is developed by EA DICE, which had problems with its last major game, 2013’s Battlefield 4. That title launched with a number of issues, and upset fans. EA has vowed to not repeat that mistake and last year delayed Battlefield Hardline from Christmas to March to ensure a smooth launch.
When asked if it could realistically do the same thing with Battlefront, Moore was unequivocal in his response.
“Well you can’t ship it if it doesn’t work or the quality isn’t right,” he told MCV. “You just bite the bullet. Trust me, shipping Hardline in March was not the easiest thing to do from a business perspective, but it was the right thing to do from a player perspective.
“We’d have no compunction, no hesitation that if something went wrong with Battlefront, if it wasn’t right, we would just push it.”
“But that’s not going to happen,” he stressed. “The game is playable with 40-players already, and it is rock solid, so it ain’t going to happen.”
Star Wars: Battlefront were among the biggest games shown at E3 this year,