The Electronic Sports League (ESL)is already one of the largest eSports organizations in the world. But it’s looking toexpandits global reachby 2017—with partnering and drug-testing key parts of the plan.
ESL runs its own eSports tournamentsand partners with publishers like Blizzard Entertainment to help them organize their professional competitions, running around 10,000 gaming competitions a year. The oldest league of its kind, ESL has been around since 2000 and was largely European-based until it moved intothe U.S.two years ago.