Sales for the DC Universe MMO has jumped sevenfold in around twenty days since the game turned free, according to new data.
Microtransactions for virtual goods has driven the game's growth, with a flood of new players accessing the title.
PS3 users make up a half of all the game’s audience, Smedley added, suggesting that the PlayStation empire is finally turning around to the idea that free-to-play titles can be good for business.
DC Universe Online released in January this year, and charged customers $15/£10 per month. Just five days after the game turned free, Sony Online Entertainment recorded a 1000 per cent rise in concurrent users.
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