The technology suite offers matchmaking, community features and advanced statistic tracking, all with full cross-platform support for the PC and PlayStation 3 platforms. The toolset is currently being used in Codemasters’ Turning Point: Fall of Liberty and Ubisoft’s Brothers in Arms: Hell’s Highway.
“We’re very excited to welcome GameSpy into the Integrated Partners Program,” said Mark Rein, vice president of Epic Games.
“GameSpy is the leader in multiplayer gaming technology and has a vast amount of experience in developing rich and sophisticated multiplayer systems with community and commerce features that Epic and its Unreal Engine 3 licensees can directly benefit from. Having GameSpy integrate their technology into our engine and provide direct support for our licensees is a huge value-add for Unreal Engine 3.”
Jamie Berger, senior vice president of consumer products and technology for IGN Entertainment, added: “Epic and the Unreal Engine 3 are on the leading edge of next-generation and multi-platform gaming, and we are very pleased to join the Integrated Partners Program.
“GameSpy is committed to working together with Epic to address a broad range of needs for the connected gamer, including multiplayer matchmaking, in-game and out-of-game messaging, persistent player communities, and competition systems."
Hinting at future UE3-optimised additions to the suite, Berger said: “We look forward to extending that relationship with a number of new technologies customized for Unreal Engine 3 to be introduced over the next 12 months.”
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