Halo breaks four billion barrier

Bungie also revealed that Halo 2 is close to registering its four millionth unique player online – an impressive statistic for the title, which continues to top the Xbox Live playlist despite being developed for the original Xbox.

As online continues to become an increasingly important factor in next-gen game development, with even handheld consoles embracing network play, the statistic highlights the huge importance of the internet to console gaming.

Global sales for Halo 2 stand at nearly 7.5 million. Its sequel, Halo 3, will be released on Xbox 360 in 2007.


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