INTERVIEW: Lars Gustavsson, DICE

Leigh Harris
INTERVIEW: Lars Gustavsson, DICE

The Battlefield 3 media and community event in Sydney last night had the most in-depth hands-on with DICE's latest opus, and even had the Frostbite 2 logo carved out of ice!

The game is looking stunning. The on-foot engine has been firmed up to compete with the best of them, it sports an edge-of-your-seat, surprising and dark single player campaign, and of course the most extensive range of vehicles and unprecedented sense of scale in modern combat games today.

MCV Pacific took the time to speak to DICE's creative director and lead designer of Battlefield 3, Lars Gustavsson. You can read the interview here.


Tags: interview , dice

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