Ken Levine is among a number of former Irrational Games developers behind the formation of a new studio called Ghost Story.
Other members include art director Shawn Robertson, senior animator Seth Kendall, associate producer Emma Clarkson, technical lead Jeremy Carson, executive director Don Roy, business and marketing director Jesse Kearns, lead game designer Andres Gonzalez, lead narrative scripter Kyle Williams and associate narrative designer Drew Mitchell.
Levine is the studio’s president and creative director.
“Our mission is simple: to create immersive, story-driven games for people who love games that ask something of them,” the studio’s site says. “While we believe our new games will have strong appeal to fans of BioShock, our new focus allows us to craft experiences where the gameplay is as challenging as the stories.
“We’re a Boston-area game development studio dedicated to making immersive story driven games for gamers that like a challenge. We’ve been concepting, prototyping and experimenting on a new game for some time now and have attracted new talent along the way.”
The name apparently derives from the fact that “ghost stories are immersive, exciting, and steeped in community”.
Ghost Story hasn’t yet revealed it’s first title, although it describes it as “ a new immersive sci-fi game with RPG elements”, adding: “We haven’t announced any details yet because we are still in the early stages of production.”
It also clarified that no, it is not working on a BioShock game.
“We are a small, agile and collaborative team trying to do new things,” the site added. “It takes time to nail the concept and it takes even more time to execute it. Our smaller team-size and experimental nature does however mean that we aren’t moving as fast as larger studios might.