The studio was opened in October 2003 - the brothers had previously co-founded Core Design, in 1988, which went on to produce Tomb Raider. The two left that studio following the release of the critically mauled Lara Croft Tomb Raider: Angel of Darkness.
Circle's first - and only - console games was PS2/Xbox actioner Without Warning for Capcom, released in October 2005. Since then the team had focused on interactive DVD titles.
Advertisement





















