IW: Wii can’t deliver on our goals

Ben Parfitt
IW: Wii can’t deliver on our goals

Infinity Ward has ruled out development on Nintendo’s Wii console after stating that the platform cannot meet the studio’s ambitions.

As part of a wider interview with Develop, Infinity Ward community manager Robert Bowling implied that the Wii’s humble hardware specs are at odds with the studio’s aim to deliver cinematic experiences.

“If we felt like we could deliver the cinematic experience we were going for on other platforms, then we would gladly move to that platform,” said Bowling.

“Right now, we don't think the Wii can deliver the exact experience that we’re doing. We like to be very equal across all platforms, and if it’s not equal then we won’t do it.”

Bowling also suggested that Infinity Ward could work on new IP after the release of Modern Warfare 2, though at the same time insisted that the studio was still enjoying making Call of Duty games.

“We never worry about the future too much,” he said. “Right now we wanted to make a sequel, so the entire team is hands on deck for making Modern Warfare 2.

“Then once this is done, maybe we’ll see about doing something new. If we do want to do something else, then we will do it. We don’t feel tied to making Call of Duty games.

“We still make Call of Duty games because we’re having fun doing it. And when it stops being fun, we’ll move onto something else.”

Elsewhere in the interview, Bowling mentions the “ridiculous” budget Activision offered it for MW2 development, as well as discuss the pressures of hype.

Go here to read part one of our interview with Infinity Ward’s Robert Bowling.

 

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Tags: Activision , Nintendo , wii , call , modern , goals , duty , warfare , infinity , ward

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