The extra technical challenge involved in creating a large-scale MMO for Sony’s PS3 is the reason behind the decision to release the PS3 version of Final Fantasy XIV some six months after the PC iteration.
“The main reason was the memory,” producer Hiromichi Tanaka told VG247.
“On the PC, they have enormous memory. For PS3, there’s a restriction. They are adjusting the memory size and customising it; it took longer then we were expecting.
“But we’re really working hard to bring it out as soon as possible.”
It was recently confirmed that an Xbox 360 version of the game was at one stage in development, but Square Enix has taken the decision to suspend development after talks with Microsoft over the implementation of Xbox Live in the game hit a brick wall.
Final Fantasy XIV will be released on PC on September 22nd and on PS3 in March 2011.