Featuring interviews with representatives from the likes of Kotaku, MTV and 1UP, the piece discusses the history of the series and describes Solid Snake as ‘James Bond meets Rambo’.
1Up’s senior executive producer Shawn Elliott criticises the game for its ‘preachiness’, and for its reliance on lengthy cinematic interludes that can run 30 minutes or longer.
“It can basically become a movie for long stretches,” he says. “It’s not necessarily a game catching up with movies, but a game kind of cheating and using a language that isn’t native to its own medium.”
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