New Transformers game rolls out

The latest issue of US games mag Game Informer has revealed that Activision will next year release a brand new game based on the cherished kids’ franchise Transformers.

While the series’ recent Hollywood rebirth has brought with it two commercially successful video games, you have to go all the way back to Melbourne House’s 2004 PS2 release Transformers to find the last time a game based on the brand won any commercial praise.

The new title, called Transformers: The War for Cybertron, is according to Kotaku not based on Michael Bay’s movie pair. Nor is it based on the cherished G1 (Generation one) toy and cartoon series, though the look is said to be closer to the ‘80s series than the modern day envisaging.

Details are scant right now, but both Optimus Prime’s heroic Autobots and Megatron’s maniacal Decepticons are said to be playable. Other confirmed characters include Soundwave and Ironhide.

The title is being developed by High Moon Studies, the same outfit behind Vivendi’s The Bourne Conspiracy. It’s due for release on Xbox 360, PS3 and PC some time in 2010.

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).