Valve has remained silent about the Half-Life 3 project due to significant unexpected occurrences during the game’s development, the company’s managing director Gabe Newell has explained.
Newell, who co-founded the company in 1996, discussed the unannounced Half-Life project without mentioning it by name. He instead spoke at length about ‘Ricochet 2’ – a project that likely does not exist – in what appears to be a code word for the Half-Life 3 project.
“We end up changing our minds as we're going through and developing stuff, so as we're thinking through the giant story arc which is Ricochet 2, you might get to a point where you're saying something is surprising us in a positive way and something is surprising us in a negative way, and, you know, we'd like to be super-transparent about the future of Ricochet 2," Newell said in a podcast interview with Seven Day Cooldown.
“The problem is, we think that the twists and turns that we're going through would probably drive people more crazy than just being silent about it, until we can be very crisp about what's happening next,” he said.
Sister site Develop has the full story.