No Man's Sky won't be delayed by festive flood

Ben Parfitt
No Man's Sky won't be delayed by festive flood

UK developer Hello Games has said that the flooding of its office last month won’t delay the hugely promising No Man’s Sky.

Its Guilford office was hit with what the studio described as a “biblical amount” of water over the Christmas period as rain and storms hit many parts of the country.

The first question many asked was whether the damage would delay the release of No Man’s Sky.

“We won’t let that happen,” MD Sean Murray wrote. “At times recently I’ve wanted to be depressed, to wallow, but it’s impossible surrounded by this team. They are literally unstoppable. If we’ve lost some work, we’ll make up the time. We’ll steal dev-kits. We’ll work on a boat. Whatever it takes.

“Everyone assembled over Christmas and we’ve been working super hard since. Right now we have set ourselves up at a new temporary (cramped!) location. Some of us are working from home. Over the next few months we expect to be in a nice new office, or to rebuild our old one better than ever.

“What’s happened sucks. It sucks to see years of concept art floating in muddy water. It sucks to lose so much so quickly. When we moved into this office it was a wrecked warehouse, and we did it up real nice. It isn’t some anonymous building to us, and it literally broke my heart to watch what happened.

“It’s obviously horrible, but it’s all part of our little indie journey.”

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Tags: delay , release date , hello games , No Man’s Sky , flood

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