Echoing the controversial measures announced by Ubisoft last month, Sony has revealed that users of SOCOM: US Navy SEALs Fireteam Bravo 3 will need to register their game online before they are able to access the multiplayer component of the title.
UMD copies will use a redeemable code while the digital version will authenticate automatically in the background.
Furthermore, in a nod to recent plans implemented by EA, anyone buying a pre-owned copy of the game will be forced to cough up $20 to obtain a code to play online.
“Today's consumers are more tech savvy and better connected to the internet than ever before,” SCEA’s hardware marketing director John Koller told IGN.
“Piracy continues to be an issue of concern for the PSP platform, but the launch of the PSPgo and the ability to access the PlayStation Store directly from PSP-3000 were significant steps towards fighting piracy and getting consumers to download digital games legally.
“Fireteam Bravo 3 is a trial run for a new initiative we are exploring for the platform. We will continue to explore this as an opportunity for the platform going forward, but we have no announcements to make on future iterations at this time.”
Koller is also confident that consumers will react well to the news – despite the fact that Ubisoft was forced to defend its proposition in the face of angry gamers.
“From our research, this will be received quite positively,” he insisted.
“Remember, piracy affects more than just the creators of the game. It also affects the consumers who purchase titles expecting a high-quality gaming experience. Game development is a long and costly process that can take years to create and many more dollars to develop, manufacture, market and distribute.
“Our goal is to keep this development pipeline flowing with creative new IPs, well known franchises and pick up and play experiences that all can legally enjoy. That's something that all fans can be happy about.”