Our last MCV @ Gamescom Daily is out – read about Halo Wars 2, Street Fighter V and more

The third and final MCV @ Gamescom magazine for this year’s show in Cologne is available for you to read – for free – right now.

We go out with a bang in the last issue, featuring looks at some of this year’s biggest hitters – Fallout 4, Star Wars Battlefront and Halo 5: Guardians, to name just a handful.

We also speak to Bethesda about its busy schedule for late 2015 and early 2016, ask Square Enix about its million-selling epispdic smash hit Life Is Strange, dig deeper into the big reveal for Microsoft’s conference at this year’s event – Halo Wars 2 – and even find out why Ark: Survival Evolved developer Studio Wildcard stresses out over putting feather on dinosaurs – really.

Steam Machines are also on our radar, as we did into the prospects for uniting the PC and console spaces in the battle for the living room.

If you missed the first two magazines in this year’s terrific trilogy of publications, don’t panic – you can still read them.

Head to the first MCV @ Gamescom Dailyto check out an interview with PlayStation Europe chief Jim Ryan, as well as an in-depth look at the prospects for virtual reality. There’s also information onJust Cause 3 and the new Skylanders, plus Quantum Break and a chat with growing publishing force Team17.

Thesecond day’s magazineincludes an interview with Xbox, where it claims that it has the perfect game for every country in Europe, as well as news about Rock Band 4 and Hellblade, a preview of Fallout 4 and an examination of the MOBA market as it stands today.

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[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).