Moore told the broadsheet: “I thought ultimately it would be very successful – and you know, Microsoft, we'd had a tough time getting Rare back. Perfect Dark Zero was a launch title and didn't do as well as Perfect Dark, but we were trying all kinds of classic Rare stuff and unfortunately I think the industry had past Rare by – it's a strong statement but what they were good at, new consumers didn't care about anymore.
“It was tough because they were trying very hard - Chris and Tim Stamper were still there – to try and recreate the glory years of Rare, which is the reason Microsoft paid a lot of money for them. And I spent a lot of time getting on a train to Twycross to meet them. Great people. But their skillsets were from a different time and a different place and were not applicable in today's market.”
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