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Poor Wii U sales behind reason not to bring Need for Speed Rivals to console

Ben Parfitt
Poor Wii U sales behind reason not to bring Need for Speed Rivals to console

Need for Speed: Most Wanted did not put in the commercial performance on Wii U that EA was hoping for.

And that, according to the game’s creative director Craig Sullivan, is the reason why the publisher is not bringing the upcoming Need for Speed Rivals to Nintendo’s machine.

“We did a load of extra work on the Wii U version [of Most wanted] and we had a lot of guys working on that stuff, you know?” he told The SixthAxis.

“It didn’t really sell that many, in terms of the Wii U market. I would love for it to have, because we put so much effort into that, trust me. I’d love for it to be way bigger than it was, and the same for the Vita.

“[Rivals] is going onto new hardware, and you have to work out where you focus your efforts. The 200 people working on this game are only capable of making so much, and doing so many different versions of the game, so we had to go with where we think the biggest audience will be for the game, and that’s where we are.”

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Tags: Nintendo , Wii U , ea , need for speed , sales , rivals , port , Need for Speed Rivals

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