In his keynote at the GamesHorizon Conference in Newcastle this morning, Satchell introduced the audience to XNA’s upcoming online service, Creators Club Online.
The service allows bedroom developers to share their games with one another, and encourages the community to rate them in categories of violence, sexual content and more – as well as giving them a critical score.
Should they do well, Satchell said Microsoft would allow them onto Xbox Live. A Beta version of the site has been running for the last four weeks, and XNA members have already created 54 titles.
“We’re giving tools to the community, but we’re not arbiters of good taste,” he said. “Our only ground rules for these user-generated games is that they don’t infringe other people’s IP and that there aren’t things we consider obscene.
“PEGI and the BBFC simply are not going to be able to rate community content. We have to work out a way to police ourselves to avoid huge regulatory pressure. The core of Creators Club Online take it very seriously. If you give the community tools, they act responsibly.”
Satchell said Creators Club Online would launch later in the year.