Sega defends Alpha Protocol DRM

Ben Parfitt
Sega defends Alpha Protocol DRM

Details about the requirements of the Uniloc: SoftAnchor DRM that Sega has chosen to ship with the upcoming PC release of Alpha Protocol have been outlined by the publisher in an extensive blog post aiming to alleviate gamers’ concerns.

Gamers will be required to have an internet connection to activate the game but, crucially, they will not need to be online to play the game.

In a nod to the woes suffered by Ubisoft as a result of its always-on PC DRM policy, the Sega blog explains: “You only need internet access to activate the game. After you have installed and successfully activated the game internet access is only recommended to assist in license management.

“We wanted to provide a realistic solution so that customers can play the game without interruption in cases where an internet connection is down or is unreliable. We also wanted to support laptop users, who might wish to play on the move without internet connection.

“You will not need to repeat this process unless you significantly change your machine hardware, or you deactivate your product or install it on another machine.”

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Tags: sega , drm , internet , activation , connection , alpha , protocol

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