A decline in physical sales was not enough to stop a strong Q4 help EA to an annual profit for the year ending March 31st.
GAAP income for the quarter hit $367m, up from $323m the year before. Digital revenue grew from $453m last year to $491m while physical game sales fell from $730m to $618m.
For the full year GAAP net income reached $8m, down from $98m last year. Net revenue fell from $3,797m to $3,575m.
EA also revealed that Titanfall sold 950k physical units in its first three weeks of availability in March in the US. Digital numbers were likely very good, although EA chose not to specify either that or the game’s overall sales.
The company also confirmed that it is "continuing its partnership with Vince Zampella and his Respawn Entertainment team” adding that “through a new policy agreement, we will be working with Respawn to bring new Titanfall experiences to players worldwide".
Platforms were not specified, fuelling speculation that Titanfall 2 will also appear on PlayStation platforms.
“EA delivered outstanding results in fiscal year 2014,” CEO Andrew Wilson said. “Most importantly, we produced hit games, innovative digital content and services, and amazing entertainment for our players around the world.
“It was a transformative year for EA in a dynamic year for our industry, and I’m even more excited for the new experiences we will deliver in fiscal year 2015 and beyond.”
CFO Blake Jorgensen added: “While navigating through a year of tremendous change in the industry, which included a challenging console transition, we were able to exceed revenue guidance, lower our operating expenses, double operating cash flows, and invest in new products and services for the future.”